Main character room
🔍 Post-it notes
🔍 Inside desk drawer ( magazines, torch, Rush, scout rope, cigarettes )
🔍 Mirror
🔍 Safe deposit box
🔍 Unknown mobile phone (password can be found in the room)
🔍 Beds
🔍 Cash
🔍 Mobile phone 🔍 Lubricant
🔍 Male model card X1
Parks
🔍 Statue tossed five times
🔍 Male toilet, third room
🔍 Wallets on the floor
🔍 Male model card X1
🔍 Obtained T-REX (essential for a character's route)
Metro
🔍 Liquor vending machine
🔍 News poster on the train X2 (essential for a character's route)
🔍 Card dropped by the boy after he left
🔍 Hot Daddy
🔍 Male model card X1
🔍 Strange man under the stairs
Dolphin Bay
🔍 Blonde man sunbathing
🔍 The Shop (you still have one more chance to enter the shop after talking to the blond guy)
🔍 Early arrival card reward (available when you go directly to the shop)
🔍 You can choose who you want to talk to on the yacht, if you fail, save the file and read it again to trigger it
🔍 Text information for the second batch of participants
🔍 Male model card X1
Island of Nightmares (on the island)
📅 DAY 2
🔍 Necklace on the boat (will disappear if you miss the chance to pick it up)
🔍 Karl searching for a missing item (need to investigate Karl's door first to trigger the quest)
Island of Nightmares (around the house)
📅 DAY 2
🔍 Swimming Pool at Dusk ( You need to rest on the bed in your room, then investigate the pool from the balcony of your room )
PS.(You need to have a character with a good feeling of 3 or more to succeed in the fishing incident)
🔍 Mysterious Back Door ( You will not be able to open it until Chapter 5)
🔍 The combination lock to the Warehouse ( The combination can be seen in someone's room, but will expire after the Day 3 event )
🔍 Pool party at night
📅 DAY 3
🔍 Control room opens after the event
📅 DAY 4
🔍 Dead body in the warehouse and the sudden appearance of the diary page
Mansion
📅 DAY 2
🔍 Knock on Don, Frank and Karl's door to trigger an event (deactivated at night)
🔍 Conversation with Alex in the kitchen (deactivated after dusk)
🔍 The chessboard and painting in the kitchen
🔍 Two lost diaries
🔍 Window in Frank's balcony room (deactivated after dusk)
🔍 Participant's room infiltration ( you need to rest on the bed in your room and then investigate the pool from the balcony of your room to trigger it )
🔘 Inside Alex's room : old photos
🔘 Inside Don's room : map, locked door
🔘 Frank's room : shoes, pistol
🔘 Karl's room : mobile phone
🔍 Pool pairing failure is required for a character to be raided
New area
🔘 Puzzle block X9
🔘 Psychometric test X4
🔘 Burned flyers
🔘 Male model card X1
🔘 Chasing Men Handbook
🔘 A clock to solve
📅 DAY 3
🔍 The content of your dreams varies depending on what you have and where you are. (One of these dreams is essential for a character's strategy)
Mansion side
🔍 HJ events for successful matches (will be updated to 2.5D animation, currently static CG)
🔍 You can enter his room when you team up with him.
🔍 Free conversation before the meeting starts
Side of the chalet
🔍 Free conversation before the meeting starts
🔍 Free conversation event before the campfire (important time for the 4 characters to establish a relationship)
🔍 Campfire event
📅 DAY 4
🔍 Don and Ekram's Questioning Incident
🔍 Island Exploration
🔍 Cave Exploration Event (Harry and Karl have special events if conditions are met)
Mansion Side
🔍 Mansion group character rooms are accessible during exploration events
🔍 Breakfast event
🔍 Alex's Detective event triggered by meeting the conditions (mission will be performed in Chapter 5, this is an important event)
Chalet side
🔍 Divination event
🔍 Bruto Laziness Incident
🔍 Breakfast event
I want to go see Rex after I get the oil in my room. Where is the oil?